diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_buffer.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_buffer.cc | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.cc b/source/blender/gpu/intern/gpu_vertex_buffer.cc index 2974547c858..f47970d48d1 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.cc +++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc @@ -199,7 +199,7 @@ void GPU_vertbuf_attr_set(GPUVertBuf *verts_, uint a_idx, uint v_idx, const void BLI_assert(a_idx < format->attr_len); BLI_assert(verts->data != nullptr); verts->flag |= GPU_VERTBUF_DATA_DIRTY; - memcpy(verts->data + a->offset + v_idx * format->stride, data, a->sz); + memcpy(verts->data + a->offset + v_idx * format->stride, data, a->size); } void GPU_vertbuf_attr_fill(GPUVertBuf *verts_, uint a_idx, const void *data) @@ -208,7 +208,7 @@ void GPU_vertbuf_attr_fill(GPUVertBuf *verts_, uint a_idx, const void *data) const GPUVertFormat *format = &verts->format; BLI_assert(a_idx < format->attr_len); const GPUVertAttr *a = &format->attrs[a_idx]; - const uint stride = a->sz; /* tightly packed input data */ + const uint stride = a->size; /* tightly packed input data */ verts->flag |= GPU_VERTBUF_DATA_DIRTY; GPU_vertbuf_attr_fill_stride(verts_, a_idx, stride, data); } @@ -235,13 +235,13 @@ void GPU_vertbuf_attr_fill_stride(GPUVertBuf *verts_, uint a_idx, uint stride, c if (format->attr_len == 1 && stride == format->stride) { /* we can copy it all at once */ - memcpy(verts->data, data, vertex_len * a->sz); + memcpy(verts->data, data, vertex_len * a->size); } else { /* we must copy it per vertex */ for (uint v = 0; v < vertex_len; v++) { memcpy( - verts->data + a->offset + v * format->stride, (const uchar *)data + v * stride, a->sz); + verts->data + a->offset + v * format->stride, (const uchar *)data + v * stride, a->size); } } } @@ -256,7 +256,7 @@ void GPU_vertbuf_attr_get_raw_data(GPUVertBuf *verts_, uint a_idx, GPUVertBufRaw verts->flag |= GPU_VERTBUF_DATA_DIRTY; verts->flag &= ~GPU_VERTBUF_DATA_UPLOADED; - access->size = a->sz; + access->size = a->size; access->stride = format->stride; access->data = (uchar *)verts->data + a->offset; access->data_init = access->data; @@ -328,6 +328,11 @@ void GPU_vertbuf_bind_as_ssbo(struct GPUVertBuf *verts, int binding) unwrap(verts)->bind_as_ssbo(binding); } +void GPU_vertbuf_bind_as_texture(struct GPUVertBuf *verts, int binding) +{ + unwrap(verts)->bind_as_texture(binding); +} + void GPU_vertbuf_update_sub(GPUVertBuf *verts, uint start, uint len, const void *data) { unwrap(verts)->update_sub(start, len, data); |