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Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_buffer.cc')
-rw-r--r--source/blender/gpu/intern/gpu_vertex_buffer.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.cc b/source/blender/gpu/intern/gpu_vertex_buffer.cc
index be66d91b025..09b9eba9f95 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer.cc
+++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc
@@ -191,7 +191,7 @@ void GPU_vertbuf_data_resize(GPUVertBuf *verts, uint v_len)
void GPU_vertbuf_data_len_set(GPUVertBuf *verts_, uint v_len)
{
VertBuf *verts = unwrap(verts_);
- BLI_assert(verts->data != NULL); /* Only for dynamic data. */
+ BLI_assert(verts->data != nullptr); /* Only for dynamic data. */
BLI_assert(v_len <= verts->vertex_alloc);
verts->vertex_len = v_len;
}
@@ -203,7 +203,7 @@ void GPU_vertbuf_attr_set(GPUVertBuf *verts_, uint a_idx, uint v_idx, const void
const GPUVertAttr *a = &format->attrs[a_idx];
BLI_assert(v_idx < verts->vertex_alloc);
BLI_assert(a_idx < format->attr_len);
- BLI_assert(verts->data != NULL);
+ BLI_assert(verts->data != nullptr);
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
memcpy(verts->data + a->offset + v_idx * format->stride, data, a->sz);
}
@@ -225,7 +225,7 @@ void GPU_vertbuf_vert_set(GPUVertBuf *verts_, uint v_idx, const void *data)
VertBuf *verts = unwrap(verts_);
const GPUVertFormat *format = &verts->format;
BLI_assert(v_idx < verts->vertex_alloc);
- BLI_assert(verts->data != NULL);
+ BLI_assert(verts->data != nullptr);
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
memcpy(verts->data + v_idx * format->stride, data, format->stride);
}
@@ -236,7 +236,7 @@ void GPU_vertbuf_attr_fill_stride(GPUVertBuf *verts_, uint a_idx, uint stride, c
const GPUVertFormat *format = &verts->format;
const GPUVertAttr *a = &format->attrs[a_idx];
BLI_assert(a_idx < format->attr_len);
- BLI_assert(verts->data != NULL);
+ BLI_assert(verts->data != nullptr);
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
const uint vertex_len = verts->vertex_len;
@@ -259,7 +259,7 @@ void GPU_vertbuf_attr_get_raw_data(GPUVertBuf *verts_, uint a_idx, GPUVertBufRaw
const GPUVertFormat *format = &verts->format;
const GPUVertAttr *a = &format->attrs[a_idx];
BLI_assert(a_idx < format->attr_len);
- BLI_assert(verts->data != NULL);
+ BLI_assert(verts->data != nullptr);
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
verts->flag &= ~GPU_VERTBUF_DATA_UPLOADED;