diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_vertex_format.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_format.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c index 66e5e254734..65573b71c76 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.c +++ b/source/blender/gpu/intern/gpu_vertex_format.c @@ -126,7 +126,7 @@ static uchar copy_attr_name(GPUVertFormat *format, const char *name) uint available = GPU_VERT_ATTR_NAMES_BUF_LEN - name_offset; bool terminated = false; - for (uint i = 0; i < available; ++i) { + for (uint i = 0; i < available; i++) { const char c = name[i]; name_copy[i] = c; if (c == '\0') { @@ -303,10 +303,10 @@ uint padding(uint offset, uint alignment) static void show_pack(uint a_idx, uint sz, uint pad) { const char c = 'A' + a_idx; - for (uint i = 0; i < pad; ++i) { + for (uint i = 0; i < pad; i++) { putchar('-'); } - for (uint i = 0; i < sz; ++i) { + for (uint i = 0; i < sz; i++) { putchar(c); } } @@ -330,7 +330,7 @@ void VertexFormat_pack(GPUVertFormat *format) show_pack(0, a0->sz, 0); #endif - for (uint a_idx = 1; a_idx < format->attr_len; ++a_idx) { + for (uint a_idx = 1; a_idx < format->attr_len; a_idx++) { GPUVertAttr *a = &format->attrs[a_idx]; uint mid_padding = padding(offset, attr_align(a)); offset += mid_padding; |