diff options
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index bea9452f0d6..c2b3207dfa3 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -2159,7 +2159,7 @@ int GPU_scene_object_lights(Scene *scene, Object *ob, int lay, float viewmat[4][ int count = 0; - for (Base *base = scene->base.first; base; base = base->next) { + for (BaseLegacy *base = scene->base.first; base; base = base->next) { if (base->object->type != OB_LAMP) continue; diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 28cf7bd1c76..9e08f629bcb 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -1016,7 +1016,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la static void material_lights(GPUShadeInput *shi, GPUShadeResult *shr) { - Base *base; + BaseLegacy *base; Scene *sce_iter; for (SETLOOPER(shi->gpumat->scene, sce_iter, base)) { |