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Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_shader.cc2
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.cc10
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh32
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.hh1
4 files changed, 24 insertions, 21 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc
index 8c97f423800..ef800abc3c9 100644
--- a/source/blender/gpu/intern/gpu_shader.cc
+++ b/source/blender/gpu/intern/gpu_shader.cc
@@ -394,6 +394,7 @@ GPUShader *GPU_shader_create_from_info(const GPUShaderCreateInfo *_info)
uint32_t builtins = 0;
char *code = gpu_shader_dependency_get_resolved_source(info.compute_source_.c_str(),
&builtins);
+ std::string layout = shader->compute_layout_declare(info);
Vector<const char *> sources;
standard_defines(sources);
@@ -406,6 +407,7 @@ GPUShader *GPU_shader_create_from_info(const GPUShaderCreateInfo *_info)
sources.append(types);
}
sources.append(resources.c_str());
+ sources.append(layout.c_str());
sources.append(code);
shader->compute_shader_from_glsl(sources);
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.cc b/source/blender/gpu/intern/gpu_shader_create_info.cc
index b8ae6bc3868..9a32e1b2406 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.cc
+++ b/source/blender/gpu/intern/gpu_shader_create_info.cc
@@ -74,12 +74,12 @@ void ShaderCreateInfo::finalize()
validate(info);
- if (info.local_group_size_[0] != 0) {
- BLI_assert(local_group_size_[0] == 0);
- for (int i = 0; i < 3; i++) {
- local_group_size_[i] = info.local_group_size_[i];
- }
+ if (info.compute_layout_.local_size_x != -1) {
+ compute_layout_.local_size_x = info.compute_layout_.local_size_x;
+ compute_layout_.local_size_y = info.compute_layout_.local_size_y;
+ compute_layout_.local_size_z = info.compute_layout_.local_size_z;
}
+
if (!info.vertex_source_.is_empty()) {
BLI_assert(vertex_source_.is_empty());
vertex_source_ = info.vertex_source_;
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index c7b3ac5ca37..02c303fb8fa 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -223,8 +223,6 @@ struct ShaderCreateInfo {
* Only for names used by gpu::ShaderInterface.
*/
size_t interface_names_size_ = 0;
- /** Only for compute shaders. */
- int local_group_size_[3] = {0, 0, 0};
struct VertIn {
int index;
@@ -242,6 +240,14 @@ struct ShaderCreateInfo {
};
GeometryStageLayout geometry_layout_;
+ struct ComputeStageLayout {
+ int local_size_x = -1;
+ int local_size_y = -1;
+ int local_size_z = -1;
+ };
+
+ ComputeStageLayout compute_layout_;
+
struct FragOut {
int index;
Type type;
@@ -366,6 +372,14 @@ struct ShaderCreateInfo {
return *(Self *)this;
}
+ Self &local_group_size(int local_size_x = -1, int local_size_y = -1, int local_size_z = -1)
+ {
+ compute_layout_.local_size_x = local_size_x;
+ compute_layout_.local_size_y = local_size_y;
+ compute_layout_.local_size_z = local_size_z;
+ return *(Self *)this;
+ }
+
/* Only needed if geometry shader is enabled. */
Self &geometry_out(StageInterfaceInfo &interface)
{
@@ -504,20 +518,6 @@ struct ShaderCreateInfo {
/** \} */
/* -------------------------------------------------------------------- */
- /** \name Compute shaders Local Group Size
- * \{ */
-
- Self &local_group_size(int x, int y = 1, int z = 1)
- {
- local_group_size_[0] = x;
- local_group_size_[1] = y;
- local_group_size_[2] = z;
- return *(Self *)this;
- }
-
- /** \} */
-
- /* -------------------------------------------------------------------- */
/** \name Defines
* \{ */
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index 7837af0dcf2..3bfecdefba7 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -77,6 +77,7 @@ class Shader {
virtual std::string fragment_interface_declare(const shader::ShaderCreateInfo &info) const = 0;
virtual std::string geometry_interface_declare(const shader::ShaderCreateInfo &info) const = 0;
virtual std::string geometry_layout_declare(const shader::ShaderCreateInfo &info) const = 0;
+ virtual std::string compute_layout_declare(const shader::ShaderCreateInfo &info) const = 0;
/* DEPRECATED: Kept only because of BGL API. */
virtual int program_handle_get() const = 0;