diff options
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_select_pick.c | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_uniformbuffer.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 1880a0cfbdf..939279d82ff 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -483,7 +483,7 @@ bool gpu_select_pick_load_id(uint id, bool end) if (ps->gl.is_init) { if (id == ps->gl.prev_id && !end) { /* No need to read if we are still drawing for the same id since - * all these depths will be merged / deduplicated in the end. */ + * all these depths will be merged / de-duplicated in the end. */ return true; } diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c index 6b2c9033c13..d7766c51f38 100644 --- a/source/blender/gpu/intern/gpu_uniformbuffer.c +++ b/source/blender/gpu/intern/gpu_uniformbuffer.c @@ -243,7 +243,7 @@ static eGPUType get_padded_gpu_type(LinkData *link) } /** - * Returns 1 if the first item shold be after second item. + * Returns 1 if the first item should be after second item. * We make sure the vec4 uniforms come first. */ static int inputs_cmp(const void *a, const void *b) |