diff options
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_batch.cc | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_select_sample_query.cc | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_uniform_buffer.cc | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_vertex_format.cc | 4 |
4 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.cc b/source/blender/gpu/intern/gpu_batch.cc index 3bf1233c000..cdb158572b7 100644 --- a/source/blender/gpu/intern/gpu_batch.cc +++ b/source/blender/gpu/intern/gpu_batch.cc @@ -42,7 +42,7 @@ #include "gpu_batch_private.hh" -#include <string.h> +#include <cstring> using namespace blender::gpu; diff --git a/source/blender/gpu/intern/gpu_select_sample_query.cc b/source/blender/gpu/intern/gpu_select_sample_query.cc index 6ca811895a5..74506232655 100644 --- a/source/blender/gpu/intern/gpu_select_sample_query.cc +++ b/source/blender/gpu/intern/gpu_select_sample_query.cc @@ -24,7 +24,7 @@ * similar to glRenderMode(GL_SELECT) since the goal is to maintain compatibility. */ -#include <stdlib.h> +#include <cstdlib> #include "GPU_debug.h" #include "GPU_framebuffer.h" diff --git a/source/blender/gpu/intern/gpu_uniform_buffer.cc b/source/blender/gpu/intern/gpu_uniform_buffer.cc index 89c70c47e4a..3edb090d81c 100644 --- a/source/blender/gpu/intern/gpu_uniform_buffer.cc +++ b/source/blender/gpu/intern/gpu_uniform_buffer.cc @@ -22,7 +22,7 @@ */ #include "MEM_guardedalloc.h" -#include <string.h> +#include <cstring> #include "BLI_blenlib.h" #include "BLI_math_base.h" diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc index 3b0aa055588..cd6d78a185d 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.cc +++ b/source/blender/gpu/intern/gpu_vertex_format.cc @@ -27,8 +27,8 @@ #include "gpu_shader_private.hh" #include "gpu_vertex_format_private.h" -#include <stddef.h> -#include <string.h> +#include <cstddef> +#include <cstring> #include "BLI_ghash.h" #include "BLI_string.h" |