diff options
Diffstat (limited to 'source/blender/gpu/metal/mtl_framebuffer.mm')
-rw-r--r-- | source/blender/gpu/metal/mtl_framebuffer.mm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/gpu/metal/mtl_framebuffer.mm b/source/blender/gpu/metal/mtl_framebuffer.mm index 515dd70e5de..975e78fc466 100644 --- a/source/blender/gpu/metal/mtl_framebuffer.mm +++ b/source/blender/gpu/metal/mtl_framebuffer.mm @@ -885,12 +885,12 @@ bool MTLFrameBuffer::add_color_attachment(gpu::MTLTexture *texture, mtl_color_attachments_[slot].depth_plane = 0; break; default: - MTL_LOG_ERROR("MTLFrameBuffer::add_color_attachment Unrecognised texture type %u\n", + MTL_LOG_ERROR("MTLFrameBuffer::add_color_attachment Unrecognized texture type %u\n", texture->type_); break; } - /* Update Framebuffer Resolution. */ + /* Update Frame-buffer Resolution. */ int width_of_miplayer, height_of_miplayer; if (miplevel <= 0) { width_of_miplayer = texture->width_get(); @@ -1007,11 +1007,11 @@ bool MTLFrameBuffer::add_depth_attachment(gpu::MTLTexture *texture, int miplevel mtl_depth_attachment_.depth_plane = 0; break; default: - BLI_assert(false && "Unrecognised texture type"); + BLI_assert(false && "Unrecognized texture type"); break; } - /* Update Framebuffer Resolution. */ + /* Update Frame-buffer Resolution. */ int width_of_miplayer, height_of_miplayer; if (miplevel <= 0) { width_of_miplayer = texture->width_get(); @@ -1022,7 +1022,7 @@ bool MTLFrameBuffer::add_depth_attachment(gpu::MTLTexture *texture, int miplevel height_of_miplayer = max_ii(texture->height_get() >> miplevel, 1); } - /* Update Framebuffer Resolution. */ + /* Update Frame-buffer Resolution. */ if (width_ == 0 || height_ == 0) { this->size_set(width_of_miplayer, height_of_miplayer); this->scissor_reset(); @@ -1129,11 +1129,11 @@ bool MTLFrameBuffer::add_stencil_attachment(gpu::MTLTexture *texture, int miplev mtl_stencil_attachment_.depth_plane = 0; break; default: - BLI_assert(false && "Unrecognised texture type"); + BLI_assert(false && "Unrecognized texture type"); break; } - /* Update Framebuffer Resolution. */ + /* Update Frame-buffer Resolution. */ int width_of_miplayer, height_of_miplayer; if (miplevel <= 0) { width_of_miplayer = texture->width_get(); @@ -1144,7 +1144,7 @@ bool MTLFrameBuffer::add_stencil_attachment(gpu::MTLTexture *texture, int miplev height_of_miplayer = max_ii(texture->height_get() >> miplevel, 1); } - /* Update Framebuffer Resolution. */ + /* Update Frame-buffer Resolution. */ if (width_ == 0 || height_ == 0) { this->size_set(width_of_miplayer, height_of_miplayer); this->scissor_reset(); @@ -1376,7 +1376,7 @@ bool MTLFrameBuffer::reset_clear_state() /** \} */ /* -------------------------------------------------------------------- */ -/** \ Fetch values and Framebuffer status +/** \ Fetch values and Frame-buffer status * \{ */ bool MTLFrameBuffer::has_attachment_at_slot(uint slot) @@ -1506,7 +1506,7 @@ MTLRenderPassDescriptor *MTLFrameBuffer::bake_render_pass_descriptor(bool load_c BLI_assert(metal_ctx && metal_ctx->get_inside_frame()); UNUSED_VARS_NDEBUG(metal_ctx); - /* If Framebuffer has been modified, regenerate descriptor. */ + /* If Frame-buffer has been modified, regenerate descriptor. */ if (is_dirty_) { /* Clear all configs. */ for (int config = 0; config < 3; config++) { |