diff options
Diffstat (limited to 'source/blender/gpu/metal/mtl_immediate.mm')
-rw-r--r-- | source/blender/gpu/metal/mtl_immediate.mm | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/metal/mtl_immediate.mm b/source/blender/gpu/metal/mtl_immediate.mm index 41632e39092..4820c9db9df 100644 --- a/source/blender/gpu/metal/mtl_immediate.mm +++ b/source/blender/gpu/metal/mtl_immediate.mm @@ -115,7 +115,8 @@ void MTLImmediate::end() /* Disable Indexed rendering in SSBO vertex fetch. */ int uniform_ssbo_use_indexed = active_mtl_shader->uni_ssbo_uses_indexed_rendering; - BLI_assert_msg(uniform_ssbo_use_indexed != -1, "Expected valid uniform location for ssbo_uses_indexed_rendering."); + BLI_assert_msg(uniform_ssbo_use_indexed != -1, + "Expected valid uniform location for ssbo_uses_indexed_rendering."); int uses_indexed_rendering = 0; active_mtl_shader->uniform_int(uniform_ssbo_use_indexed, 1, 1, &uses_indexed_rendering); } @@ -206,7 +207,7 @@ void MTLImmediate::end() /* SSBO Vertex Fetch Attribute bind. */ if (active_mtl_shader->get_uses_ssbo_vertex_fetch()) { BLI_assert_msg(mtl_shader_attribute.buffer_index == 0, - "All attributes should be in buffer index zero"); + "All attributes should be in buffer index zero"); MTLSSBOAttribute ssbo_attr( mtl_shader_attribute.index, mtl_shader_attribute.buffer_index, |