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Diffstat (limited to 'source/blender/gpu/metal/mtl_texture.mm')
-rw-r--r--source/blender/gpu/metal/mtl_texture.mm22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/gpu/metal/mtl_texture.mm b/source/blender/gpu/metal/mtl_texture.mm
index 0cb38a3a2b7..2b7c2333bff 100644
--- a/source/blender/gpu/metal/mtl_texture.mm
+++ b/source/blender/gpu/metal/mtl_texture.mm
@@ -479,8 +479,8 @@ void gpu::MTLTexture::update_sub(
int expected_dst_bytes_per_pixel = get_mtl_format_bytesize(destination_format);
int destination_num_channels = get_mtl_format_num_components(destination_format);
- /* Prepare specialisation struct (For texture update routine). */
- TextureUpdateRoutineSpecialisation compute_specialisation_kernel = {
+ /* Prepare specialization struct (For texture update routine). */
+ TextureUpdateRoutineSpecialisation compute_specialization_kernel = {
tex_data_format_to_msl_type_str(type), /* INPUT DATA FORMAT */
tex_data_format_to_msl_texture_template_type(type), /* TEXTURE DATA FORMAT */
num_channels,
@@ -620,7 +620,7 @@ void gpu::MTLTexture::update_sub(
/* Use Compute Based update. */
if (type_ == GPU_TEXTURE_1D) {
id<MTLComputePipelineState> pso = texture_update_1d_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureUpdateParams params = {mip,
{extent[0], 1, 1},
{offset[0], 0, 0},
@@ -637,7 +637,7 @@ void gpu::MTLTexture::update_sub(
}
else if (type_ == GPU_TEXTURE_1D_ARRAY) {
id<MTLComputePipelineState> pso = texture_update_1d_array_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureUpdateParams params = {mip,
{extent[0], extent[1], 1},
{offset[0], offset[1], 0},
@@ -694,7 +694,7 @@ void gpu::MTLTexture::update_sub(
/* Use Compute texture update. */
if (type_ == GPU_TEXTURE_2D) {
id<MTLComputePipelineState> pso = texture_update_2d_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureUpdateParams params = {mip,
{extent[0], extent[1], 1},
{offset[0], offset[1], 0},
@@ -712,7 +712,7 @@ void gpu::MTLTexture::update_sub(
}
else if (type_ == GPU_TEXTURE_2D_ARRAY) {
id<MTLComputePipelineState> pso = texture_update_2d_array_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureUpdateParams params = {mip,
{extent[0], extent[1], extent[2]},
{offset[0], offset[1], offset[2]},
@@ -752,7 +752,7 @@ void gpu::MTLTexture::update_sub(
}
else {
id<MTLComputePipelineState> pso = texture_update_3d_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureUpdateParams params = {mip,
{extent[0], extent[1], extent[2]},
{offset[0], offset[1], offset[2]},
@@ -1216,7 +1216,7 @@ void gpu::MTLTexture::read_internal(int mip,
destination_buffer_host_ptr = (void *)((uint8_t *)([destination_buffer contents]) +
destination_offset);
- /* Prepare specialisation struct (For non-trivial texture read routine). */
+ /* Prepare specialization struct (For non-trivial texture read routine). */
int depth_format_mode = 0;
if (is_depth_format) {
depth_format_mode = 1;
@@ -1236,7 +1236,7 @@ void gpu::MTLTexture::read_internal(int mip,
}
}
- TextureReadRoutineSpecialisation compute_specialisation_kernel = {
+ TextureReadRoutineSpecialisation compute_specialization_kernel = {
tex_data_format_to_msl_texture_template_type(data_format), /* TEXTURE DATA TYPE */
tex_data_format_to_msl_type_str(desired_output_format), /* OUTPUT DATA TYPE */
num_channels, /* TEXTURE COMPONENT COUNT */
@@ -1283,7 +1283,7 @@ void gpu::MTLTexture::read_internal(int mip,
id<MTLComputeCommandEncoder> compute_encoder =
ctx->main_command_buffer.ensure_begin_compute_encoder();
id<MTLComputePipelineState> pso = texture_read_2d_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureReadParams params = {
mip,
{width, height, 1},
@@ -1339,7 +1339,7 @@ void gpu::MTLTexture::read_internal(int mip,
id<MTLComputeCommandEncoder> compute_encoder =
ctx->main_command_buffer.ensure_begin_compute_encoder();
id<MTLComputePipelineState> pso = texture_read_2d_array_get_kernel(
- compute_specialisation_kernel);
+ compute_specialization_kernel);
TextureReadParams params = {
mip,
{width, height, depth},