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Diffstat (limited to 'source/blender/gpu/opengl/gl_backend.cc')
-rw-r--r--source/blender/gpu/opengl/gl_backend.cc7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc
index 610fd5d980f..0ce01d80a77 100644
--- a/source/blender/gpu/opengl/gl_backend.cc
+++ b/source/blender/gpu/opengl/gl_backend.cc
@@ -419,6 +419,13 @@ static void detect_workarounds()
GCaps.shader_storage_buffer_objects_support = false;
}
+ /* Certain Intel based platforms don't clear the viewport textures. Always clearing leads to
+ * noticeable performance regressions. */
+ if (GPU_type_matches(
+ GPU_DEVICE_INTEL, static_cast<eGPUOSType>(GPU_OS_MAC | GPU_OS_UNIX), GPU_DRIVER_ANY)) {
+ GCaps.clear_viewport_workaround = true;
+ }
+
/* Metal-related Workarounds. */
/* Minimum Per-Vertex stride is 1 byte for OpenGL. */