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Diffstat (limited to 'source/blender/gpu/opengl/gl_batch.cc')
-rw-r--r--source/blender/gpu/opengl/gl_batch.cc50
1 files changed, 50 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_batch.cc b/source/blender/gpu/opengl/gl_batch.cc
new file mode 100644
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+++ b/source/blender/gpu/opengl/gl_batch.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * GL implementation of GPUBatch.
+ * The only specificity of GL here is that it caches a list of
+ * Vertex Array Objects based on the bound shader interface.
+ */
+
+#include "BLI_assert.h"
+
+#include "glew-mx.h"
+
+#include "gpu_batch_private.hh"
+#include "gpu_primitive_private.h"
+
+#include "gl_batch.hh"
+
+using namespace blender::gpu;
+
+GLBatch::GLBatch(void)
+{
+}
+
+GLBatch::~GLBatch()
+{
+}
+
+void GLBatch::draw(int v_first, int v_count, int i_first, int i_count)
+{
+ UNUSED_VARS(v_first, v_count, i_first, i_count);
+} \ No newline at end of file