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Diffstat (limited to 'source/blender/gpu/opengl/gl_context.cc')
-rw-r--r--source/blender/gpu/opengl/gl_context.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc
index 9c98953f469..d766e6f0828 100644
--- a/source/blender/gpu/opengl/gl_context.cc
+++ b/source/blender/gpu/opengl/gl_context.cc
@@ -121,7 +121,7 @@ GLContext::~GLContext()
/** \name Activate / Deactivate context
* \{ */
-void GLContext::activate(void)
+void GLContext::activate()
{
/* Make sure no other context is already bound to this thread. */
BLI_assert(is_active_ == false);
@@ -160,7 +160,7 @@ void GLContext::activate(void)
immActivate();
}
-void GLContext::deactivate(void)
+void GLContext::deactivate()
{
immDeactivate();
is_active_ = false;
@@ -172,12 +172,12 @@ void GLContext::deactivate(void)
/** \name Flush, Finish & sync
* \{ */
-void GLContext::flush(void)
+void GLContext::flush()
{
glFlush();
}
-void GLContext::finish(void)
+void GLContext::finish()
{
glFinish();
}
@@ -191,7 +191,7 @@ void GLContext::finish(void)
* In this case we delay the deletion until the context is bound again.
* \{ */
-void GLSharedOrphanLists::orphans_clear(void)
+void GLSharedOrphanLists::orphans_clear()
{
/* Check if any context is active on this thread! */
BLI_assert(GLContext::get());
@@ -208,7 +208,7 @@ void GLSharedOrphanLists::orphans_clear(void)
lists_mutex.unlock();
};
-void GLContext::orphans_clear(void)
+void GLContext::orphans_clear()
{
/* Check if context has been activated by another thread! */
BLI_assert(this->is_active_on_thread());