diff options
Diffstat (limited to 'source/blender/gpu/opengl/gl_context.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_context.hh | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh index 3b55965b9d1..f3ff5cb47f4 100644 --- a/source/blender/gpu/opengl/gl_context.hh +++ b/source/blender/gpu/opengl/gl_context.hh @@ -25,15 +25,16 @@ #include "gpu_context_private.hh" +#include "GPU_framebuffer.h" + #include "BLI_set.hh" #include "BLI_vector.hh" #include "glew-mx.h" -#include <iostream> +#include "gl_batch.hh" + #include <mutex> -#include <unordered_set> -#include <vector> namespace blender { namespace gpu { @@ -63,7 +64,7 @@ class GLContext : public GPUContext { * GPUBatch & GPUFramebuffer have references to the context they are from, in the case the * context is destroyed, we need to remove any reference to it. */ - Set<GPUBatch *> batches_; + Set<GLVaoCache *> vao_caches_; Set<GPUFrameBuffer *> framebuffers_; /** Mutex for the bellow structures. */ std::mutex lists_mutex_; @@ -87,8 +88,8 @@ class GLContext : public GPUContext { void vao_free(GLuint vao_id); void fbo_free(GLuint fbo_id); - void batch_register(struct GPUBatch *batch); - void batch_unregister(struct GPUBatch *batch); + void vao_cache_register(GLVaoCache *cache); + void vao_cache_unregister(GLVaoCache *cache); void framebuffer_register(struct GPUFrameBuffer *fb); void framebuffer_unregister(struct GPUFrameBuffer *fb); }; |