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Diffstat (limited to 'source/blender/gpu/opengl/gl_debug_layer.cc')
-rw-r--r--source/blender/gpu/opengl/gl_debug_layer.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_debug_layer.cc b/source/blender/gpu/opengl/gl_debug_layer.cc
index e624cb9ee46..b82bf10ebe9 100644
--- a/source/blender/gpu/opengl/gl_debug_layer.cc
+++ b/source/blender/gpu/opengl/gl_debug_layer.cc
@@ -82,6 +82,8 @@ DEBUG_FUNC_DECLARE(PFNGLDRAWBUFFERSPROC, void, glDrawBuffers, GLsizei, n, const
DEBUG_FUNC_DECLARE(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC, void, glDrawElementsInstancedBaseVertexBaseInstance, GLenum, mode, GLsizei, count, GLenum, type, const void *, indices, GLsizei, primcount, GLint, basevertex, GLuint, baseinstance);
DEBUG_FUNC_DECLARE(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC, void, glDrawElementsInstancedBaseVertex, GLenum, mode, GLsizei, count, GLenum, type, const void *, indices, GLsizei, instancecount, GLint, basevertex);
DEBUG_FUNC_DECLARE(PFNGLENDQUERYPROC, void, glEndQuery, GLenum, target);
+DEBUG_FUNC_DECLARE(PFNGLDISPATCHCOMPUTEPROC, void, glDispatchCompute, GLuint, num_groups_x, GLuint, num_groups_y, GLuint, num_groups_z);
+DEBUG_FUNC_DECLARE(PFNGLDISPATCHCOMPUTEINDIRECTPROC, void, glDispatchComputeIndirect, GLintptr, indirect);
DEBUG_FUNC_DECLARE(PFNGLENDTRANSFORMFEEDBACKPROC, void, glEndTransformFeedback, void);
DEBUG_FUNC_DECLARE(PFNGLFRAMEBUFFERTEXTURE2DPROC, void, glFramebufferTexture2D, GLenum, target, GLenum, attachment, GLenum, textarget, GLuint, texture, GLint, level);
DEBUG_FUNC_DECLARE(PFNGLFRAMEBUFFERTEXTURELAYERPROC, void, glFramebufferTextureLayer, GLenum, target, GLenum, attachment, GLuint, texture, GLint, level, GLint, layer);
@@ -130,6 +132,8 @@ void init_debug_layer()
DEBUG_WRAP(glDeleteSamplers);
DEBUG_WRAP(glDeleteShader);
DEBUG_WRAP(glDeleteVertexArrays);
+ DEBUG_WRAP(glDispatchCompute);
+ DEBUG_WRAP(glDispatchComputeIndirect);
DEBUG_WRAP(glDrawArraysInstanced);
DEBUG_WRAP(glDrawArraysInstancedBaseInstance);
DEBUG_WRAP(glDrawBuffers);