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Diffstat (limited to 'source/blender/gpu/opengl/gl_immediate.cc')
-rw-r--r--source/blender/gpu/opengl/gl_immediate.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_immediate.cc b/source/blender/gpu/opengl/gl_immediate.cc
index 63e3162944d..2f7fa5a78fc 100644
--- a/source/blender/gpu/opengl/gl_immediate.cc
+++ b/source/blender/gpu/opengl/gl_immediate.cc
@@ -155,7 +155,7 @@ void GLImmediate::end()
GLContext::get()->state_manager->apply_state();
/* We convert the offset in vertex offset from the buffer's start.
- * This works because we added some padding to align the first vertex vertex. */
+ * This works because we added some padding to align the first vertex vertex. */
uint v_first = buffer_offset() / vertex_format.stride;
GLVertArray::update_bindings(
vao_id_, v_first, &vertex_format, reinterpret_cast<Shader *>(shader)->interface);