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Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.cc')
-rw-r--r--source/blender/gpu/opengl/gl_texture.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.cc b/source/blender/gpu/opengl/gl_texture.cc
index ef4b2d1d4d3..111af76f958 100644
--- a/source/blender/gpu/opengl/gl_texture.cc
+++ b/source/blender/gpu/opengl/gl_texture.cc
@@ -446,7 +446,7 @@ struct GPUFrameBuffer *GLTexture::framebuffer_get(void)
return framebuffer_;
}
BLI_assert(!(type_ & (GPU_TEXTURE_ARRAY | GPU_TEXTURE_CUBE | GPU_TEXTURE_1D | GPU_TEXTURE_3D)));
- /* TODO(fclem) cleanup this. Don't use GPU object but blender::gpu ones. */
+ /* TODO(fclem): cleanup this. Don't use GPU object but blender::gpu ones. */
GPUTexture *gputex = reinterpret_cast<GPUTexture *>(static_cast<Texture *>(this));
framebuffer_ = GPU_framebuffer_create(name_);
GPU_framebuffer_texture_attach(framebuffer_, gputex, 0, 0);
@@ -550,7 +550,7 @@ void GLTexture::samplers_free(void)
* \{ */
/* NOTE: This only checks if this mipmap is valid / supported.
- * TODO(fclem) make the check cover the whole mipmap chain. */
+ * TODO(fclem): make the check cover the whole mipmap chain. */
bool GLTexture::proxy_check(int mip)
{
/* Manual validation first, since some implementation have issues with proxy creation. */
@@ -678,7 +678,7 @@ void GLTexture::check_feedback_loop(void)
}
}
-/* TODO(fclem) Legacy. Should be removed at some point. */
+/* TODO(fclem): Legacy. Should be removed at some point. */
uint GLTexture::gl_bindcode_get(void) const
{
return tex_id_;