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Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.hh')
-rw-r--r-- | source/blender/gpu/opengl/gl_texture.hh | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh index aeb9fc0e6b7..b7d72455c25 100644 --- a/source/blender/gpu/opengl/gl_texture.hh +++ b/source/blender/gpu/opengl/gl_texture.hh @@ -13,8 +13,6 @@ #include "gpu_texture_private.hh" -#include "glew-mx.h" - struct GPUFrameBuffer; namespace blender { @@ -37,6 +35,8 @@ class GLTexture : public Texture { /** True if this texture is bound to at least one texture unit. */ /* TODO(fclem): How do we ensure thread safety here? */ bool is_bound_ = false; + /** Same as is_bound_ but for image slots. */ + bool is_bound_image_ = false; /** True if pixels in the texture have been initialized. */ bool has_pixels_ = false; |