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-rw-r--r--source/blender/gpu/opengl/gl_backend.hh36
-rw-r--r--source/blender/gpu/opengl/gl_context.cc53
-rw-r--r--source/blender/gpu/opengl/gl_context.hh50
3 files changed, 139 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_backend.hh b/source/blender/gpu/opengl/gl_backend.hh
new file mode 100644
index 00000000000..25400a55394
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_backend.hh
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "gpu_backend.hh"
+
+#include "gl_context.hh"
+
+class GLBackend : public GPUBackend {
+ public:
+ GPUContext *context_alloc(void *ghost_window)
+ {
+ return new GLContext(ghost_window);
+ };
+};
diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc
new file mode 100644
index 00000000000..9fe283131fd
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_context.cc
@@ -0,0 +1,53 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#include "BLI_assert.h"
+#include "BLI_utildefines.h"
+
+#include "GPU_framebuffer.h"
+
+#include "GHOST_C-api.h"
+
+#include "gpu_context_private.h"
+
+#include "gl_context.hh"
+
+// TODO(fclem) this requires too much refactor for now.
+// using namespace blender::gpu;
+
+/* -------------------------------------------------------------------- */
+/** \name Constructor / Destructor
+ * \{ */
+
+GLContext::GLContext(void *ghost_window) : GPUContext()
+{
+ default_framebuffer_ = ghost_window ?
+ GHOST_GetDefaultOpenGLFramebuffer((GHOST_WindowHandle)ghost_window) :
+ 0;
+}
+
+GLContext::~GLContext()
+{
+}
+
+/** \} */
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh
new file mode 100644
index 00000000000..5daf793910c
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_context.hh
@@ -0,0 +1,50 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "gpu_context_private.h"
+
+#include "glew-mx.h"
+
+#include <iostream>
+#include <mutex>
+#include <unordered_set>
+#include <vector>
+
+// TODO(fclem) this requires too much refactor for now.
+// namespace blender {
+// namespace gpu {
+
+class GLContext : public GPUContext {
+ public:
+ GLContext(void *ghost_window);
+ ~GLContext();
+
+ private:
+ /** Default framebuffer object for some GL implementation. */
+ GLuint default_framebuffer_;
+};
+
+// } // namespace gpu
+// } // namespace blender