Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/gpu/opengl')
-rw-r--r--source/blender/gpu/opengl/gl_state.cc2
-rw-r--r--source/blender/gpu/opengl/gl_state.hh2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_state.cc b/source/blender/gpu/opengl/gl_state.cc
index 93753768928..3c577bf1ccd 100644
--- a/source/blender/gpu/opengl/gl_state.cc
+++ b/source/blender/gpu/opengl/gl_state.cc
@@ -42,7 +42,7 @@ namespace blender::gpu {
/** \name GLStateManager
* \{ */
-GLStateManager::GLStateManager(void) : GPUStateManager()
+GLStateManager::GLStateManager(void) : StateManager()
{
/* Set other states that never change. */
glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index b636c08ec0d..b98c4b300f3 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -40,7 +40,7 @@ class GLTexture;
* State manager keeping track of the draw state and applying it before drawing.
* Opengl Implementation.
**/
-class GLStateManager : public GPUStateManager {
+class GLStateManager : public StateManager {
public:
/** Anothter reference to the active framebuffer. */
GLFrameBuffer *active_fb = nullptr;