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Diffstat (limited to 'source/blender/gpu/shaders/compositor/compositor_convert_vector_to_color.glsl')
-rw-r--r--source/blender/gpu/shaders/compositor/compositor_convert_vector_to_color.glsl8
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/gpu/shaders/compositor/compositor_convert_vector_to_color.glsl b/source/blender/gpu/shaders/compositor/compositor_convert_vector_to_color.glsl
deleted file mode 100644
index bcfad9f3e67..00000000000
--- a/source/blender/gpu/shaders/compositor/compositor_convert_vector_to_color.glsl
+++ /dev/null
@@ -1,8 +0,0 @@
-/* Copy the three vector components of the input to the three color channels of the output and set
- * the alpha channel to 1. */
-
-void main()
-{
- ivec2 xy = ivec2(gl_GlobalInvocationID.xy);
- imageStore(output_image, xy, vec4(texelFetch(input_sampler, xy, 0).xyz, 1.0));
-}