diff options
Diffstat (limited to 'source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_main.glsl')
-rw-r--r-- | source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_main.glsl | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_main.glsl b/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_main.glsl new file mode 100644 index 00000000000..27624223dbc --- /dev/null +++ b/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_main.glsl @@ -0,0 +1,7 @@ +/* The compute shader that will be dispatched by the compositor ShaderOperation. It just calls the + * evaluate function that will be dynamically generated and appended to this shader in the + * ShaderOperation::generate_code method. */ +void main() +{ + evaluate(); +} |