diff options
Diffstat (limited to 'source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_map_value.glsl')
-rw-r--r-- | source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_map_value.glsl | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_map_value.glsl b/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_map_value.glsl deleted file mode 100644 index 20874b4ef44..00000000000 --- a/source/blender/gpu/shaders/compositor/library/gpu_shader_compositor_map_value.glsl +++ /dev/null @@ -1,56 +0,0 @@ -/* An arbitrary value determined by Blender. */ -#define BLENDER_ZMAX 10000.0 - -void node_composite_map_range(float value, - float from_min, - float from_max, - float to_min, - float to_max, - const float should_clamp, - out float result) -{ - if (abs(from_max - from_min) < 1e-6) { - result = 0.0; - } - else { - if (value >= -BLENDER_ZMAX && value <= BLENDER_ZMAX) { - result = (value - from_min) / (from_max - from_min); - result = to_min + result * (to_max - to_min); - } - else if (value > BLENDER_ZMAX) { - result = to_max; - } - else { - result = to_min; - } - - if (should_clamp != 0.0) { - if (to_max > to_min) { - result = clamp(result, to_min, to_max); - } - else { - result = clamp(result, to_max, to_min); - } - } - } -} - -void node_composite_map_value(float value, - float offset, - float size, - const float use_min, - float min, - const float use_max, - float max, - out float result) -{ - result = (value + offset) * size; - - if (use_min != 0.0 && result < min) { - result = min; - } - - if (use_max != 0.0 && result > max) { - result = max; - } -} |