diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl index f4d8a941a6d..9851e08fe2e 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl @@ -17,9 +17,9 @@ in vec2 pos; void main() { - vec4 rect = calls_data[gl_InstanceID * 3]; - vec4 tex = calls_data[gl_InstanceID * 3 + 1]; - finalColor = calls_data[gl_InstanceID * 3 + 2]; + vec4 rect = multi_rect_data.calls_data[gl_InstanceID * 3]; + vec4 tex = multi_rect_data.calls_data[gl_InstanceID * 3 + 1]; + finalColor = multi_rect_data.calls_data[gl_InstanceID * 3 + 2]; /* Use pos to select the right swizzle (instead of gl_VertexID) * in order to workaround an OSX driver bug. */ |