diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl index 9851e08fe2e..353bf1481da 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl @@ -23,15 +23,15 @@ void main() /* Use pos to select the right swizzle (instead of gl_VertexID) * in order to workaround an OSX driver bug. */ - if (pos == vec2(0.0, 0.0)) { + if (all(equal(pos, vec2(0.0, 0.0)))) { rect.xy = rect.xz; tex.xy = tex.xz; } - else if (pos == vec2(0.0, 1.0)) { + else if (all(equal(pos, vec2(0.0, 1.0)))) { rect.xy = rect.xw; tex.xy = tex.xw; } - else if (pos == vec2(1.0, 1.0)) { + else if (all(equal(pos, vec2(1.0, 1.0)))) { rect.xy = rect.yw; tex.xy = tex.yw; } |