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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl
new file mode 100644
index 00000000000..1497f9eeeb1
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_2D_nodelink_frag.glsl
@@ -0,0 +1,10 @@
+
+in float colorGradient;
+in vec4 finalColor;
+
+out vec4 fragColor;
+
+void main() {
+ fragColor = finalColor;
+ fragColor.a *= smoothstep(1.0, 0.1, abs(colorGradient));
+}