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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl42
1 files changed, 20 insertions, 22 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
index a356014d025..18f58d52f32 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_frag.glsl
@@ -8,33 +8,31 @@ out vec4 fragColor;
vec4 do_checkerboard()
{
- float size = checkerColorAndSize.z;
- vec2 phase = mod(gl_FragCoord.xy, size * 2.0);
-
- if ((phase.x > size && phase.y < size) ||
- (phase.x < size && phase.y > size))
- {
- return vec4(checkerColorAndSize.xxx, 1.0);
- }
- else {
- return vec4(checkerColorAndSize.yyy, 1.0);
- }
+ float size = checkerColorAndSize.z;
+ vec2 phase = mod(gl_FragCoord.xy, size * 2.0);
+
+ if ((phase.x > size && phase.y < size) || (phase.x < size && phase.y > size)) {
+ return vec4(checkerColorAndSize.xxx, 1.0);
+ }
+ else {
+ return vec4(checkerColorAndSize.yyy, 1.0);
+ }
}
void main()
{
- if (min(1.0, -butCo) > discardFac) {
- discard;
- }
+ if (min(1.0, -butCo) > discardFac) {
+ discard;
+ }
- fragColor = finalColor;
+ fragColor = finalColor;
- if (butCo > 0.5) {
- vec4 checker = do_checkerboard();
- fragColor = mix(checker, fragColor, fragColor.a);
- }
+ if (butCo > 0.5) {
+ vec4 checker = do_checkerboard();
+ fragColor = mix(checker, fragColor, fragColor.a);
+ }
- if (butCo > 0.0) {
- fragColor.a = 1.0;
- }
+ if (butCo > 0.0) {
+ fragColor.a = 1.0;
+ }
}