diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl new file mode 100644 index 00000000000..7db7e28d8e6 --- /dev/null +++ b/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl @@ -0,0 +1,26 @@ + +uniform mat4 ModelViewProjectionMatrix; + +in vec3 pos; +#if defined(USE_COLOR_U32) +in uint color; +#else +in vec4 color; +#endif + +flat out vec4 finalColor; + +void main() +{ + gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0); + +#if defined(USE_COLOR_U32) + finalColor = vec4( + ((color ) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 8) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 16) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 24) ) * (1.0f / 255.0f)); +#else + finalColor = color; +#endif +} |