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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl26
1 files changed, 26 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl
new file mode 100644
index 00000000000..7db7e28d8e6
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_3D_flat_color_vert.glsl
@@ -0,0 +1,26 @@
+
+uniform mat4 ModelViewProjectionMatrix;
+
+in vec3 pos;
+#if defined(USE_COLOR_U32)
+in uint color;
+#else
+in vec4 color;
+#endif
+
+flat out vec4 finalColor;
+
+void main()
+{
+ gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
+
+#if defined(USE_COLOR_U32)
+ finalColor = vec4(
+ ((color ) & uint(0xFF)) * (1.0f / 255.0f),
+ ((color >> 8) & uint(0xFF)) * (1.0f / 255.0f),
+ ((color >> 16) & uint(0xFF)) * (1.0f / 255.0f),
+ ((color >> 24) ) * (1.0f / 255.0f));
+#else
+ finalColor = color;
+#endif
+}