diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl index 84fbf977846..9fe63c65054 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl @@ -17,10 +17,10 @@ noperspective out vec4 color_geom; void main() { - gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0); + gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0); - /* Hack - prevent stupid GLSL compiler to optimize out unused viewport_size uniform, which gives crash! */ - distance_along_line = viewport_size.x * 0.000001f - viewport_size.x * 0.0000009f; + /* Hack - prevent stupid GLSL compiler to optimize out unused viewport_size uniform, which gives crash! */ + distance_along_line = viewport_size.x * 0.000001f - viewport_size.x * 0.0000009f; - color_geom = color; + color_geom = color; } |