diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl index 287f95b48ab..ebc945fcf35 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl @@ -2,13 +2,8 @@ uniform mat4 ModelViewProjectionMatrix; uniform float size; -#if __VERSION__ == 120 - attribute vec3 pos; - varying vec2 radii; -#else - in vec3 pos; - out vec2 radii; -#endif +in vec3 pos; +out vec2 radii; void main() { gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0); |