diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl index 8bd344ed0e7..fb5506a778d 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl @@ -15,16 +15,16 @@ void main() gl_Position = ModelViewProjectionMatrix * pos_4d; gl_PointSize = size; - // calculate concentric radii in pixels + /* calculate concentric radii in pixels */ float radius = 0.5 * size; - // start at the outside and progress toward the center + /* start at the outside and progress toward the center */ radii[0] = radius; radii[1] = radius - 1.0; radii[2] = radius - outlineWidth; radii[3] = radius - outlineWidth - 1.0; - // convert to PointCoord units + /* convert to PointCoord units */ radii /= size; #ifdef USE_WORLD_CLIP_PLANES |