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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl b/source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl index 8687763f4c1..3ea8f7dbfbe 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_polyline_frag.glsl @@ -1,15 +1,14 @@ -#ifndef USE_GPU_SHADER_CREATE_INFO + uniform float lineWidth; uniform bool lineSmooth = true; in vec4 finalColor; noperspective in float smoothline; -# ifdef CLIP +#ifdef CLIP in float clip; -# endif +#endif out vec4 fragColor; -#endif #define SMOOTH_WIDTH 1.0 |