diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl index 56a1210c957..4eafb7b7be3 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl @@ -1,17 +1,14 @@ -#pragma BLENDER_REQUIRE(gpu_shader_cfg_world_clip_lib.glsl) -#ifndef USE_GPU_SHADER_CREATE_INFO uniform mat4 ModelViewProjectionMatrix; -# ifdef USE_WORLD_CLIP_PLANES +#ifdef USE_WORLD_CLIP_PLANES uniform mat4 ModelMatrix; -# endif +#endif in vec3 pos; in vec4 color; out vec4 finalColor; -#endif void main() { @@ -19,6 +16,6 @@ void main() finalColor = color; #ifdef USE_WORLD_CLIP_PLANES - world_clip_planes_calc_clip_distance((clipPlanes.ModelMatrix * vec4(pos, 1.0)).xyz); + world_clip_planes_calc_clip_distance((ModelMatrix * vec4(pos, 1.0)).xyz); #endif } |