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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl
index 56a1210c957..4eafb7b7be3 100644
--- a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl
@@ -1,17 +1,14 @@
-#pragma BLENDER_REQUIRE(gpu_shader_cfg_world_clip_lib.glsl)
-#ifndef USE_GPU_SHADER_CREATE_INFO
uniform mat4 ModelViewProjectionMatrix;
-# ifdef USE_WORLD_CLIP_PLANES
+#ifdef USE_WORLD_CLIP_PLANES
uniform mat4 ModelMatrix;
-# endif
+#endif
in vec3 pos;
in vec4 color;
out vec4 finalColor;
-#endif
void main()
{
@@ -19,6 +16,6 @@ void main()
finalColor = color;
#ifdef USE_WORLD_CLIP_PLANES
- world_clip_planes_calc_clip_distance((clipPlanes.ModelMatrix * vec4(pos, 1.0)).xyz);
+ world_clip_planes_calc_clip_distance((ModelMatrix * vec4(pos, 1.0)).xyz);
#endif
}