diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_basic_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_basic_vert.glsl | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl b/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl index cef28ea3026..42fbdadf1d1 100644 --- a/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl @@ -1,6 +1,10 @@ #if defined(USE_SOLID_LIGHTING) || defined(USE_SCENE_LIGHTING) +#if defined(USE_FLAT_NORMAL) +varying vec3 eyespace_vert_pos; +#else varying vec3 varying_normal; +#endif #ifndef USE_SOLID_LIGHTING varying vec3 varying_position; @@ -28,7 +32,13 @@ void main() vec4 co = gl_ModelViewMatrix * gl_Vertex; #if defined(USE_SOLID_LIGHTING) || defined(USE_SCENE_LIGHTING) +#if !defined(USE_FLAT_NORMAL) varying_normal = normalize(gl_NormalMatrix * gl_Normal); +#endif +#if defined(USE_FLAT_NORMAL) + /* transform vertex into eyespace */ + eyespace_vert_pos = (gl_ModelViewMatrix * gl_Vertex).xyz; +#endif #ifndef USE_SOLID_LIGHTING varying_position = co.xyz; |