diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl b/source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl index 6964b2a0c39..e34b86ac1ce 100644 --- a/source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl +++ b/source/blender/gpu/shaders/gpu_shader_cfg_world_clip_lib.glsl @@ -1,25 +1,25 @@ #ifdef USE_WORLD_CLIP_PLANES -#if defined(GPU_VERTEX_SHADER) || defined(GPU_GEOMETRY_SHADER) +# if defined(GPU_VERTEX_SHADER) || defined(GPU_GEOMETRY_SHADER) uniform vec4 WorldClipPlanes[6]; void world_clip_planes_calc_clip_distance(vec3 wpos) { - gl_ClipDistance[0] = dot(WorldClipPlanes[0].xyz, wpos) + WorldClipPlanes[0].w; - gl_ClipDistance[1] = dot(WorldClipPlanes[1].xyz, wpos) + WorldClipPlanes[1].w; - gl_ClipDistance[2] = dot(WorldClipPlanes[2].xyz, wpos) + WorldClipPlanes[2].w; - gl_ClipDistance[3] = dot(WorldClipPlanes[3].xyz, wpos) + WorldClipPlanes[3].w; - gl_ClipDistance[4] = dot(WorldClipPlanes[4].xyz, wpos) + WorldClipPlanes[4].w; - gl_ClipDistance[5] = dot(WorldClipPlanes[5].xyz, wpos) + WorldClipPlanes[5].w; + gl_ClipDistance[0] = dot(WorldClipPlanes[0].xyz, wpos) + WorldClipPlanes[0].w; + gl_ClipDistance[1] = dot(WorldClipPlanes[1].xyz, wpos) + WorldClipPlanes[1].w; + gl_ClipDistance[2] = dot(WorldClipPlanes[2].xyz, wpos) + WorldClipPlanes[2].w; + gl_ClipDistance[3] = dot(WorldClipPlanes[3].xyz, wpos) + WorldClipPlanes[3].w; + gl_ClipDistance[4] = dot(WorldClipPlanes[4].xyz, wpos) + WorldClipPlanes[4].w; + gl_ClipDistance[5] = dot(WorldClipPlanes[5].xyz, wpos) + WorldClipPlanes[5].w; } -#endif +# endif -#define world_clip_planes_set_clip_distance(c) \ -{ \ - gl_ClipDistance[0] = (c)[0]; \ - gl_ClipDistance[1] = (c)[1]; \ - gl_ClipDistance[2] = (c)[2]; \ - gl_ClipDistance[3] = (c)[3]; \ - gl_ClipDistance[4] = (c)[4]; \ - gl_ClipDistance[5] = (c)[5]; \ -} +# define world_clip_planes_set_clip_distance(c) \ + { \ + gl_ClipDistance[0] = (c)[0]; \ + gl_ClipDistance[1] = (c)[1]; \ + gl_ClipDistance[2] = (c)[2]; \ + gl_ClipDistance[3] = (c)[3]; \ + gl_ClipDistance[4] = (c)[4]; \ + gl_ClipDistance[5] = (c)[5]; \ + } #endif |