Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl20
1 files changed, 5 insertions, 15 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl b/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl
index baf69c3e272..30b3bdb890d 100644
--- a/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl
@@ -26,23 +26,13 @@ uniform mat4 ModelViewMatrix;
uniform mat4 ModelViewProjectionMatrix;
uniform mat3 NormalMatrix;
-#if __VERSION__ == 120
- attribute vec3 pos;
+in vec3 pos;
- // normals of faces this edge joins (object coords)
- attribute vec3 N1;
- attribute vec3 N2;
+// normals of faces this edge joins (object coords)
+in vec3 N1;
+in vec3 N2;
- flat varying vec4 finalColor;
-#else
- in vec3 pos;
-
- // normals of faces this edge joins (object coords)
- in vec3 N1;
- in vec3 N2;
-
- flat out vec4 finalColor;
-#endif
+flat out vec4 finalColor;
// TODO: in float angle; // [-pi .. +pi], + peak, 0 flat, - valley