diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl index 07b4ae52110..16e12b2989e 100644 --- a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_vert.glsl @@ -1,3 +1,4 @@ +#ifndef USE_GPU_SHADER_CREATE_INFO uniform mat4 ModelViewProjectionMatrix; uniform mat4 ProjectionMatrix; @@ -12,22 +13,21 @@ in float thickness; out vec4 finalColor; out float finalThickness; +#endif -#define TRUE 1 - -float defaultpixsize = pixsize * (1000.0 / pixfactor); +float defaultpixsize = gpencil_stroke_data.pixsize * (1000.0 / gpencil_stroke_data.pixfactor); void main(void) { gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0); - finalColor = color; + geometry_in.finalColor = color; - if (keep_size == TRUE) { - finalThickness = thickness; + if (gpencil_stroke_data.keep_size) { + geometry_in.finalThickness = thickness; } else { float size = (ProjectionMatrix[3][3] == 0.0) ? (thickness / (gl_Position.z * defaultpixsize)) : (thickness / defaultpixsize); - finalThickness = max(size * objscale, 1.0); + geometry_in.finalThickness = max(size * gpencil_stroke_data.objscale, 1.0); } } |