diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl index 5b2ccb8ff3a..1ac0d68b35f 100644 --- a/source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_image_desaturate_frag.glsl @@ -1,4 +1,5 @@ +uniform float factor; in vec2 texCoord_interp; out vec4 fragColor; @@ -8,6 +9,6 @@ uniform sampler2D image; void main() { vec4 tex = texture(image, texCoord_interp); - tex.rgb = 0.3333333 * vec3(tex.r + tex.g + tex.b); + tex.rgb = ((0.3333333 * factor) * vec3(tex.r + tex.g + tex.b)) + (tex.rgb * (1.0 - factor)); fragColor = tex * color; } |