diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl deleted file mode 100644 index 9b9d8149e09..00000000000 --- a/source/blender/gpu/shaders/gpu_shader_image_interlace_frag.glsl +++ /dev/null @@ -1,35 +0,0 @@ - -/* Keep these in sync with GPU_shader.h */ -#define INTERLACE_ROW 0 -#define INTERLACE_COLUMN 1 -#define INTERLACE_CHECKERBOARD 2 - -in vec2 texCoord_interp; -out vec4 fragColor; - -uniform int interlace_id; -uniform sampler2D image_a; -uniform sampler2D image_b; - -bool interlace() -{ - if (interlace_id == INTERLACE_CHECKERBOARD) { - return (int(gl_FragCoord.x + gl_FragCoord.y) & 1) != 0; - } - else if (interlace_id == INTERLACE_ROW) { - return (int(gl_FragCoord.y) & 1) != 0; - } - else if (interlace_id == INTERLACE_COLUMN) { - return (int(gl_FragCoord.x) & 1) != 0; - } -} - -void main() -{ - if (interlace()) { - fragColor = texture(image_a, texCoord_interp); - } - else { - fragColor = texture(image_b, texCoord_interp); - } -} |