diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl b/source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl index c6e9860d940..9b1e6fe9d23 100644 --- a/source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_image_overlays_stereo_merge_frag.glsl @@ -7,18 +7,20 @@ /* Composite stereo textures */ +#ifndef USE_GPU_SHADER_CREATE_INFO uniform sampler2D imageTexture; uniform sampler2D overlayTexture; uniform int stereoDisplaySettings; +layout(location = 0) out vec4 imageColor; +layout(location = 1) out vec4 overlayColor; +#endif + #define stereo_display_mode (stereoDisplaySettings & ((1 << 3) - 1)) #define stereo_interlace_mode ((stereoDisplaySettings >> 3) & ((1 << 3) - 1)) #define stereo_interlace_swap bool(stereoDisplaySettings >> 6) -layout(location = 0) out vec4 imageColor; -layout(location = 1) out vec4 overlayColor; - bool interlace(ivec2 texel) { int interlace_mode = stereo_interlace_mode; |