diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_instance_camera_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_instance_camera_vert.glsl | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_camera_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_camera_vert.glsl deleted file mode 100644 index f32c47bcec3..00000000000 --- a/source/blender/gpu/shaders/gpu_shader_instance_camera_vert.glsl +++ /dev/null @@ -1,55 +0,0 @@ - -uniform mat4 ViewProjectionMatrix; - -/* ---- Instantiated Attrs ---- */ -in float pos; - -/* ---- Per instance Attrs ---- */ -in vec3 color; -in vec4 corners[2]; /* trouble fetching vec2 */ -in float depth; -in vec4 tria; -in mat4 InstanceModelMatrix; - -flat out vec4 finalColor; - -void main() -{ - vec3 pPos; - - if (pos == 1.0) { - pPos = vec3(corners[0].xy, depth); - } - else if (pos == 2.0) { - pPos = vec3(corners[0].zw, depth); - } - else if (pos == 3.0) { - pPos = vec3(corners[1].xy, depth); - } - else if (pos == 4.0) { - pPos = vec3(corners[1].zw, depth); - } - else if (pos == 5.0) { - pPos = vec3(tria.xy, depth); - } - else if (pos == 6.0) { - vec2 ofs = tria.xy - corners[0].xy; - ofs.x = -ofs.x; - pPos = vec3(corners[1].zw + ofs, depth); - } - else if (pos == 7.0) { - pPos = vec3(tria.zw, depth); - } - else { - pPos = vec3(0.0); - } - - vec4 wPos = InstanceModelMatrix * vec4(pPos, 1.0); - gl_Position = ViewProjectionMatrix * wPos; - - finalColor = vec4(color, 1.0); - -#ifdef USE_WORLD_CLIP_PLANES - world_clip_planes_calc_clip_distance(wPos.xyz); -#endif -} |