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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl
index 9de50246a40..3877c63d00a 100644
--- a/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_instance_edges_variying_color_vert.glsl
@@ -37,7 +37,8 @@ void main()
mat4 ModelViewMatrix = ViewMatrix * InstanceModelMatrix;
- MV_pos = ModelViewMatrix * vec4(pos, 1.0);
+ vec4 pos_4d = vec4(pos, 1.0);
+ MV_pos = ModelViewMatrix * pos_4d;
mat3 NormalMatrix = transpose(inverse(mat3(ModelViewMatrix)));
@@ -60,4 +61,8 @@ void main()
edgeClass = -1.0; // back-facing edge
fCol = color;
+
+#ifdef USE_WORLD_CLIP_PLANES
+ world_clip_planes_calc_clip_distance((InstanceModelMatrix * vec4(pos, 1.0)).xyz);
+#endif
}