diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_material.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_material.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl index f423e541dc2..8b2e42a9e65 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl @@ -3875,7 +3875,7 @@ void world_normals_get(out vec3 N) N = gl_FrontFacing ? worldNormal : -worldNormal; } -void node_output_metallic( +void node_eevee_metallic( vec4 basecol, float metallic, float specular, float roughness, vec4 emissive, float transp, vec3 normal, float clearcoat, float clearcoat_roughness, vec3 clearcoat_normal, float occlusion, out vec4 result) @@ -3886,7 +3886,7 @@ void node_output_metallic( result = vec4(eevee_surface_lit(normal, diffuse.rgb, f0.rgb, roughness, occlusion) + emissive.rgb, 1.0 - transp); } -void node_output_specular( +void node_eevee_specular( vec4 diffuse, vec4 specular, float roughness, vec4 emissive, float transp, vec3 normal, float clearcoat, float clearcoat_roughness, vec3 clearcoat_normal, float occlusion, out vec4 result) |