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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_material.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 768f5ddb057..03999b2277c 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1,7 +1,4 @@
-uniform mat4 ModelViewMatrix;
-uniform mat4 ModelViewMatrixInverse;
-
#ifndef USE_ATTR
uniform mat4 ModelMatrix;
uniform mat4 ModelMatrixInverse;
@@ -1734,11 +1731,11 @@ void node_tex_environment_texco(vec3 viewvec, out vec3 worldvec)
vec4 v = (ProjectionMatrix[3][3] == 0.0) ? vec4(viewvec, 1.0) : vec4(0.0, 0.0, 1.0, 1.0);
vec4 co_homogenous = (ProjectionMatrixInverse * v);
- vec4 co = vec4(co_homogenous.xyz / co_homogenous.w, 0.0);
+ vec3 co = co_homogenous.xyz / co_homogenous.w;
# if defined(WORLD_BACKGROUND) || defined(PROBE_CAPTURE)
- worldvec = (ViewMatrixInverse * co).xyz;
+ worldvec = mat3(ViewMatrixInverse) * co;
# else
- worldvec = (ModelViewMatrixInverse * co).xyz;
+ worldvec = mat3(ModelMatrixInverse) * (mat3(ViewMatrixInverse) * co);
# endif
#endif
}