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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl
index 960b5e6efac..52d59d2030f 100644
--- a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_aa_frag.glsl
@@ -1,9 +1,8 @@
-#ifndef USE_GPU_SHADER_CREATE_INFO
+
uniform vec4 color;
in vec2 radii;
out vec4 fragColor;
-#endif
void main()
{