diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl index 852c76fcb26..c31cf852f6a 100644 --- a/source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_point_uniform_color_frag.glsl @@ -5,13 +5,13 @@ out vec4 fragColor; void main() { - vec2 centered = gl_PointCoord - vec2(0.5); - float dist_squared = dot(centered, centered); - const float rad_squared = 0.25; + vec2 centered = gl_PointCoord - vec2(0.5); + float dist_squared = dot(centered, centered); + const float rad_squared = 0.25; - // round point with jaggy edges - if (dist_squared > rad_squared) - discard; + // round point with jaggy edges + if (dist_squared > rad_squared) + discard; - fragColor = color; + fragColor = color; } |