diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl index 119189ad29b..23e9f9bc20f 100644 --- a/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_point_varying_color_frag.glsl @@ -3,6 +3,10 @@ in vec4 finalColor; out vec4 fragColor; #endif +#if defined(VERT) +in float vertexCrease; +#endif + void main() { vec2 centered = gl_PointCoord - vec2(0.5); @@ -14,5 +18,14 @@ void main() discard; } +#if defined(VERT) + fragColor = finalColor; + + float midStroke = 0.5 * rad_squared; + if (vertexCrease > 0.0 && dist_squared > midStroke) { + fragColor.rgb = mix(finalColor.rgb, colorEdgeCrease.rgb, vertexCrease); + } +#else fragColor = finalColor; +#endif } |