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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_simple_frag.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_simple_frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
index 9610e0cf5aa..94c73d9e248 100644
--- a/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
@@ -70,7 +70,7 @@ void main()
#ifndef NO_SPECULAR
/* view vector computation, depends on orthographics or perspective */
- vec3 V = (gl_ProjectionMatrix[3][3] == 0.0)? normalize(varying_position): vec3(0.0, 0.0, -1.0);
+ vec3 V = (gl_ProjectionMatrix[3][3] == 0.0) ? normalize(varying_position): vec3(0.0, 0.0, -1.0);
#endif
for (int i = 0; i < NUM_SCENE_LIGHTS; i++) {